* sub-tile light origins (maybe prod puyo) * move by touchscreen? * bring stuff to generic/ * AI * make the X menu draw over the main window, and 'dim' the background actual stuff - make combat less spammy - seek_and_destroy - add A* to avoid annoying wall situations - revamp to A = WoW-like monster tabbing; touch-to-attack - lake detail - reeds - fix \x00 bug in text engine