#ifndef RECALC_H #define RECALC_H 1 #include "appearance_generic.h" #include "blockmap.h" // recalculates the appearance of the given cell, based on the implementations // of appearance_visible and appearance_recalled. void recalc(blockmap *block, s16 x, s16 y); void refresh(blockmap *block); #endif /* RECALC_H */